← Bestiary index

Giant Wasp

Creature 3 — animal

Giant wasps are much more dangerous but less common than their smaller kin, and—to the relief of those who encounter them—they tend to be solitary. While the common wasp poses little threat to a hardy adventurer aside from an uncomfortable sting, a large and aggressive swarm of these territorial insects—to say nothing of their oversized kin—can lay low an entire party of heroes. The wasps represented here are of the common variety, also known as yellow jackets, but many other sorts of dangerous

Source: pathfinder-monster-core

Perception +8
Skills acrobatics +11, athletics +9
Str
+4
Dex
+4
Con
+4
Int
-5
Wis
+1
Cha
+1
AC 17 Fort +9 Ref +11 Will +6
HP 45
Speed 20 feet, fly 40 feet

Offense

Melee Stinger +12, Damage 1d12+4 piercing

Abilities

Giant Wasp Venom (incapacitation, poison) — Saving Throw DC 19 Fortitude Maximum Duration 6 rounds Stage 1 no effect (1 round) Stage 2 Clumsy 2 (1 round) Stage 3 Paralyzed (1 round)
Implant Eggs — The giant wasp lays eggs in an adjacent creature that is Paralyzed or Unconscious, exposing it to the wasp larva disease.
Wasp Larva (disease) — Saving Throw DC 21 Fortitude Stage 1 carrier with no ill effect (1d6 days) Stage 2 Drained 1 (1d4 days) Stage 3 5d6 untyped damage, larva emerges (disease ends)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Giant Wasp in the encounter builder — free, no install.

Open in PathfinderGM →