Gibbering Mouther
Creature 5 — aberration
Pre-Remaster content. May include legacy alignment.
Amorphous blobs of yammering mouths and oozing, fleshy sludge, gibbering mouthers are among the strangest creatures found either aboveground or below. Perpetually ravenous, these aberrations are always seeking their next meals, ever eating but never sated. With a nominal intelligence, gibbering mouthers can understand and even speak Aklo, but they do so in an intelligible manner only rarely. Instead, their innumerable mouths constantly jabber and babble in a stream of sound that disrupts the tho
Source: pathfinder-bestiary (Pre-Remaster)
Perception +15
Skills acrobatics +12, athletics +13
Str
+2
Dex
+3
Con
+4
Int
-3
Wis
+3
Cha
+0
AC 21
Fort +15
Ref +12
Will +10
HP 120
Weaknesses bludgeoning 5
Speed 10 feet, swim 20 feet
Offense
Melee Jaws +14, Damage 2d8+5 piercing plus 1d4 bleed
Ranged Spittle +14, Damage 4d6 acid
Abilities
All-Around Vision — All Around Vision
Gibbering (auditory, aura, emotion, incapacitation, mental, occult) — 60 feet. Each creature that begins its turn within 60 feet of a gibbering mouther must attempt a DC 19 Will save. On a failure, they are Confused for 1 round. On a success, they are temporarily immune for 1 minute.
Reactive Gnaw —
Burn Eyes — A creature that takes damage from a gibbering mouther's spittle must succeed at a DC 22 Fortitude save or be Dazzled for 1 round (or Blinded for 1 round on a critical failure).
Engulf — DC 22 Reflex, 3d8 piercing damage, , Rupture 8
Engulf
Ground Manipulation (occult) — The gibbering mouther causes stone and earth under its body to grow soft and muddy, remaining so for 1 minute after the mouther moves off the location. A gibbering mouther can move through these areas with ease, but other creatures treat them as difficult terrain.
Grab — Grab
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