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Girtablilu Sentry

Creature 8 — beast, girtablilu, humanoid

Sentries patrol the outskirts of girtablilu communities, watching for external threats like desert drakes, stormcrown dragons, or adventuring parties set on recklessly exploring the girtablilus' sacred sites. Girtablilus are desert-dwelling guardians with the upper bodies of muscular humanoids and the lower bodies of massive scorpions. They are most often found defending ancient temples and religious artifacts with zealous fervor. Some believe they were created by a long-dead god millennia ago t

Source: pathfinder-monster-core-2

Perception +18
Skills athletics +18, intimidation +17, religion +16, survival +17
Str
+6
Dex
+4
Con
+6
Int
+3
Wis
+4
Cha
+3
AC 27 Fort +20 Ref +16 Will +12
HP 160
Speed 40 feet

Offense

Melee Longspear +21, Damage 2d8+9 piercing
Melee Pincer +20, Damage 2d8 + 9 bludgeoning
Melee Stinger +20, Damage 2d6 + 9 piercing

Abilities

Constrict — 2d8+6 bludgeoning, DC 24 Fortitude Constrict
Desert Passage — A girtablilu ignores natural difficult terrain in the desert.
Girtablilu Venom (poison) — Saving Throw DC 24 Fortitude Maximum Duration 6 rounds Stage 1 2d6 poison damage and Enfeebled 1 (1 round) Stage 2 3d6 poison damage and enfeebled 1 (1 round) Stage 3 3d6 poison damage and Enfeebled 2 (1 round)
Grab — Grab

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