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Glimmervine

Creature 4 (uncommon) — mindless, plant

Pre-Remaster content. May include legacy alignment.

Glimmervines are carnivorous creeping vines with sparkling white flowers that open to bloom only at night. They flourish most in high altitudes and cold climates, where they survive by dazzling small prey with their iridescent blossoms before crushing them to death with impossibly strong tendrils. The blood and decomposing flesh of their prey seep into the ground like fertilizer for glimmervines' roots to absorb as nutrients. Because scarps and gulleys caked with gore tend to deter future victim

Source: gatewalkers-bestiary (Pre-Remaster)

Perception +11
Skills athletics +12, stealth +12
Str
+5
Dex
+0
Con
+3
Int
-5
Wis
+4
Cha
+1
AC 21 Fort +14 Ref +8 Will +11
HP 90
Weaknesses fire 5, slashing 5
Speed 10 feet

Offense

Melee Vine +14, Damage 2d6+8 bludgeoning

Abilities

Tremorsense (Precise) 60 feet — Tremorsense
Camouflage — The glimmervine can in natural environments even if it doesn't have cover.
Constrict — 2d6+4 bludgeoning, DC 21 Fortitude Constrict
Dazzling Blooms (visual) — The glimmervine shakes its iridescent blossoms to astound nearby foes. All creatures within 30-foot emanation{30 feet}, except other glimmervines, must attempt a DC 21 Fortitude save. The glimmervine then can't use Dazzling Blooms for 1d4 rounds. **Success** The creature is unaffected. **Failure** The creature is Dazzled for 1 round. **Critical Failure** The creature is Blinded for 1 round, then dazzled for 1 round.
Grab — Grab

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