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Gnome Bard

Creature 1 — gnome, humanoid

Being a bard allows a gnome a wonderful excuse to constantly travel and see new places while simultaneously creating wonderful things. Occasionally, these bards have a reputation for inappropriate or socially critical performances. Gnomes are known for being creative and curious. They stand at around 3 feet tall, and their vivid personalities match their naturally vivid hair and eye color. Gnomes possess a natural connection to their ancestral home, the First World. They crave adventure and new

Source: pathfinder-monster-core

Perception +7
Skills acrobatics +5, deception +7, diplomacy +5, intimidation +7, performance +7, stealth +5
Str
+1
Dex
+3
Con
+1
Int
+1
Wis
+2
Cha
+4
AC 16 Fort +5 Ref +7 Will +9
HP 16
Speed 25 feet

Abilities

Gnomish Shift (primal, teleportation) —
Do a Jig! (auditory, incapacitation, mental, occult) — The gnome bard plays a ditty that inspires dance. One creature within 30 feet must make a DC 19 Will saving throw. **Success** The target is unaffected. **Failure** The target must waste 1 action on its next turn dancing. **Critical Failure** The target must waste 2 actions on its next turn dancing.

Spells

Charm (rank 1)
Command (rank 1)
Courageous Anthem (rank 1)
Daze (rank 1)
Figment (rank 1)
Message (rank 1)
Prestidigitation (rank 1)
Summon Instrument (rank 1)

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