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Goblin War Chanter

Creature 1 — goblin, humanoid

While all goblins enjoy singing, goblin war chanters pride themselves on mastering the art of vocal performance. Their ballads and jingles are undeniably catchy, and serve their purpose in battle well, inspiring goblins and distracting foes. Whether they are actually enjoyable is entirely subjective. These small humanoids typically have green or gray skin and large heads with wide ears. While some goblins are civilized and have worked hard to be considered upstanding members of humanoid communi

Source: pathfinder-monster-core

Perception +5
Skills acrobatics +6, deception +7, occultism +4, performance +7, stealth +6
Str
+2
Dex
+3
Con
+2
Int
+1
Wis
+0
Cha
+4
AC 17 Fort +7 Ref +8 Will +5
HP 16
Speed 25 feet

Offense

Melee Dogslicer +8, Damage 1d6+2 slashing
Ranged Shortbow +8, Damage 1d6 piercing

Abilities

Goblin Scuttle
Goblin Song — The war chanter sings annoying goblin songs, distracting foes with silly and repetitive lyrics. The chanter attempts a Performance check against the Will DCs of up to two enemies within 30-foot emanation{30 feet}. This has the usual traits and restrictions for a Performance check. **Critical Success** The target takes a -1 status penalty to Perception checks and Will saves for 1 minute. **Success** As critical success, but the target is affected for only one round. **Critical Failure** The target is temporarily immune to Goblin Song for 1 hour.

Spells

Bless (rank 1)
Courageous Anthem (rank 1)
Figment (rank 1)
Message (rank 1)
Soothe (rank 1)
Telekinetic Hand (rank 1)
Telekinetic Projectile (rank 1)

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