Gobmob Snake
Creature 4 (uncommon) — aberration, goblin, mutant
These bizarre mutant goblin snakes possess no fewer than three heads. A goblin snake is a foul-smelling serpentine creature covered in greasy black scales and sporting a fanged, lipless head resembling that of a goblin.
Source: pathfinder-monster-core-2
Perception +10
Skills acrobatics +12, athletics +10, intimidation +9, stealth +12, survival +8
Str
+3
Dex
+5
Con
+2
Int
-2
Wis
+1
Cha
+2
AC 21
Fort +12
Ref +13
Will +8
HP 60
Speed 25 feet, burrow 5 feet, swim 20 feet
Offense
Melee Fangs +14, Damage 2d6+5 piercing
Abilities
Snake Empathy (primal) — A gobmob snake can communicate with snakes.
Coiled Strike — As Reactive Strike, but the gobmob snake can use this reaction only if it's Coiled.
Incessant Yammering (auditory, aura, linguistic) — 15 feet.
A gobmob snake's heads constantly bicker and snipe at one another, annoying and distracting anyone nearby. Each non-goblin creature that begins its turn in the aura must attempt a DC 21 Will save. On a failure, it takes a –1 status penalty to Perception checks and Will saves for 1 round. On a success, it is temporarily immune for 1 minute.
Infighting — Whenever a gobmob snake critically fails at an attack roll or skill check, it must succeed at a DC 5 Flat or become Slowed 1 as its heads argue over which of them is to blame. An enemy can provoke an argument by attempting a DC 20 Deception check as a single action with the auditory, concentrate, linguistic, and mental traits.
Coil — The gobmob snake uses an action to coil itself, increasing its reach with its fangs from 5 to 10 feet. After the gobmob snake Strikes with its fangs, it becomes uncoiled.
Goblin Breath (olfactory, poison) — The gobmob snake belches a cloud of nauseating vapor in a 15-foot type:cone. Non-goblin creatures within the cloud must succeed at a DC 20 Fortitude save or become Sickened 1. On a critical failure, a creature is also Slowed 1 for as long as it is sickened. Creatures that successfully save are immune for 24 hours. The gobmob snake can't use Goblin Breath again for 1d4 rounds.
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