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Golarion's Finest (Han)

Creature 13 (uncommon) — human, humanoid

Pre-Remaster content. May include legacy alignment.

CrasherSnareLANDhumanoidhumanmartial

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +23
Languages taldane, tien
Skills acrobatics +26, athletics +26, occultism +23
Str
+5
Dex
+4
Con
+3
Int
+2
Wis
+3
Cha
+0
Items Bo Staff, Dart (3), +1 Striking Handwraps of Mighty Blows, Bracers of Armor I
AC 33 Fort +23 Ref +23 Will +23
HP 230
Speed 30 feet

Offense

Melee Bo Staff (magical, parry, reach, trip) +27, Damage 2d8+11 bludgeoning plus Knockdown
Melee Fist (agile, cold-iron, finesse, magical, nonlethal, silver, unarmed) +27, Damage 2d6+11 bludgeoning
Ranged Dart (agile, magical, thrown-20) +24, Damage 2d6+9 bludgeoning

Abilities

Flurry of Blows (flourish) — Han makes two Strikes with his fist or with a monk weapon. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.
Knocking Sweep (flourish) — Han swings their weapon with a sweeping spin. They attempt separate Athletics check to Trip any number of creatures within their reach. Each attempt counts toward the ki adept's multiple attack penalty, but the multiple attack penalty doesn't increase until after they makes all the attacks.
Powerful Fists — Han's fist Strikes are treated as cold iron and silver and don't take penalties when making lethal attacks.
Powerful Uppercut — Han delivers a devastating uppercut. He makes an unarmed Strike. On a hit, the Strike deals an additional 1d10 bludgeoning damage and the target must attempt a DC 28 Fortitude. Regardless of the result, Han becomes Stunned 1.

Success No further effect.

Failure The target is knocked off balance and takes a -1 circumstance penalty to its attack rolls until the end of its next turn.

Critical Failure As failure, plus the target is knocked Prone.
Punch Down — Han deals an extra 2d10 damage to Prone creatures.
Knockdown
Arcane Focus Spells DC 32, attack +24; 3 Focus Points
7th Abundant Step, Ki Blast, Ki Rush, Wholeness of Body, Wind Jump
1st Ki Strike

WORKS WELL WITH

SniperLANDA ranged attacker benefits from the grouped Off-Guard exposure created when the reach sweep trips multiple foes.
AnvilLANDA durable frontliner holds the line so this attacker can freely chain Flurry of Blows without retaliation.
FlankerLANDA skirmisher can capitalize on the extra damage windows opened once foes are knocked Prone.

PUNISHES

✖ clumping✖ low Reflex✖ melee reliance
Avoid stacking with another reach-trip brute; both compete for the same knockdown windows.
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #166: Despair on Danger Island.

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