Graverobber
Creature 11 (rare) — human, humanoid, nephilim
Source: curtain-call-bestiary
Perception +21
Skills acrobatics +22, athletics +18, deception +20, intimidation +20, society +18, stealth +22, thievery +22
Str
+1
Dex
+5
Con
+1
Int
+2
Wis
+4
Cha
+3
AC 31
Fort +18
Ref +22
Will +21
HP 180
Speed 25 feet
Offense
Melee Light Pick +23, Damage 2d4+11 piercing
Ranged Shuriken +22, Damage 1d4+7 piercing
Abilities
Evasion — When a Graverobber rolls a success on a Reflex save, they get a critical success instead.
Deft Pick — A Graverobber adds their Dexterity modifier to damage rolls with a light pick instead of their Strength modifier, and on a critical hit, they inflict an additional 4 damage.
Sneak Attack — A Graverobber deals an extra 2d6 precision damage to Off-Guard creatures.
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