Graveshell
Creature 1 (uncommon) — beast
Pre-Remaster content. May include legacy alignment.
The graveshell is a dangerous predator that draws scavengers and explorers into its grasp using a morbid lure: the corpse of a former victim impaled upon the spikes that protrude from its large, turtle-like shell. Aside from its shell, the monster resembles no known animal. Small but bright yellow eyes watch from the sagging flesh of its head, the most prominent feature of which is a curiously shaped, toothy maw twisted into a perpetual grin. Its stubby arms and legs are impractical for both wal
Source: age-of-ashes-bestiary (Pre-Remaster)
Perception +4
Skills athletics +6, stealth +4
Str
+3
Dex
-1
Con
+3
Int
-3
Wis
+1
Cha
+0
AC 17
Fort +8
Ref +2
Will +4
HP 20
Speed 20 feet, swim 20 feet
Offense
Melee Jaws +8, Damage 1d6+3 piercing
Melee Claw +8, Damage 1d4+3 slashing
Melee Shell Spikes +8, Damage 1d4+3 piercing
Abilities
Corpse Disguise (exploration) — The graveshell conceals its true nature over the course of a few minutes by impaling a corpse (typically humanoid) on its spiky shell before partially submerging itself in water. It has an automatic result of 22 on Deception checks and DCs to pass as a corpse floating in the water.
Wavesense (Imprecise) 30 feet — Wavesense
Shell Block —
Deep Breath — The graveshell can hold its breath for 200 rounds (20 minutes).
Shell Game — The graveshell withdraws into its shell, gaining a +2 circumstance bonus to AC and allowing it to use Shell Block. This lasts until the graveshell moves or attacks with any attack other than its shell spikes. The graveshell can't take this action or get any benefit from it if its shell is Broken.
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