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Graylok Gatebreaker

Creature 8 (uncommon) — cold, giant, humanoid

Pre-Remaster content. May include legacy alignment.

Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)

Perception +16
Skills athletics +21, intimidation +16
Str
+7
Dex
+0
Con
+5
Int
+0
Wis
+2
Cha
+0
AC 28 Fort +21 Ref +14 Will +14
HP 130
Immunities cold
Weaknesses fire 10
Speed 25 feet

Offense

Melee Battle Axe +20, Damage 2d8+9 slashing
Melee Foot +20, Damage 2d8+7 bludgeoning

Abilities

Shield Block — [reaction]
Freeze Blade — The frost giant gatebreaker breathes on the blade of their battleaxe, coating it in a layer of magical ice. For 1 minute, the frost giant's battleaxe Strikes gain the cold trait, and creatures struck by the battleaxe are Slowed 1; at the end of each of their turns, the slowed creature can attempt a DC 23 Fortitude save to end the condition.
Ice Stride — A frost giant isn't impeded by difficult terrain caused by snow or ice, nor do they need to attempt Acrobatics checks to keep from falling on slippery ice.
Shielded Stride — When the frost giant gatebreaker has their shield up, they can Stride to move half their Speed without triggering reactions that are triggered by their movement (such as Attacks of Opportunity).
Trampling Ram

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