Greater Hell Hound
Creature 9 — beast, fiend, fire, unholy
Believed to be bred by the Kings of Hell themselves within vast kennels, greater hell hounds are the favored guards and hunting hounds of powerful fiends and, rarely, mortals who worship them and have earned their favor. Hell hounds are fiendish, extraplanar canines hailing from the Pit that can hunt down quarry and breathe supernatural gouts of flame. They are temperamental and quick to exhibit aggressive behavior.
Source: pathfinder-monster-core
Perception +19
Skills acrobatics +18, athletics +19, stealth +18, survival +20
Str
+6
Dex
+5
Con
+5
Int
-2
Wis
+4
Cha
-2
AC 28
Fort +21
Ref +19
Will +16
HP 150
Immunities fire
Weaknesses cold 10
Speed 40 feet
Offense
Melee Jaws +21, Damage 2d8+6 piercing plus 2d6 fire
Abilities
Hellish Revenge —
Hellfire Breath (divine, fire) — The hell hound breathes flames that deal 10d6 fire damage to all creatures in a 15-foot cone (DC 28 Reflex save.)
The hell hound can't use Hellfire Breath again for 1d4 rounds. If the greater hell hound would take fire damage or be targeted by a fire effect, their Hellfire Breath recharges.
Pack Attack — The greater hell hound's Strikes deal 1d8 extra damage to creatures within the reach of at least two of their allies.
Run Greater Hell Hound in the encounter builder — free, no install.
Open in PathfinderGM →