Halfling Troublemaker
Creature 1 — halfling, humanoid
A halfling's bravado can sometimes lead them into trouble. These tricksters often roam in groups trying to one-up each other's last prank. While troublemakers rarely intend to kill, occasionally their pranks get out of hand. Despite their small stature, a halfling can prove to be a mighty foe if you find yourself on the wrong side of their frying pan.
Source: pathfinder-monster-core
Perception +10
Skills acrobatics +7, athletics +3, deception +5, stealth +7, thievery +7
Str
+1
Dex
+4
Con
+1
Int
+0
Wis
+3
Cha
+3
AC 16
Fort +4
Ref +10
Will +7
HP 18
Speed 30 feet
Offense
Melee Filcher's Fork +9, Damage 1d4+1 piercing
Ranged Filcher's Fork +9, Damage 1d4+1 piercing
Abilities
Graffiti Egg — The halfling troublemaker throws an egg filled with paint, glitter, and confetti at a creature within 30 feet. The target must succeed a DC 17 Reflex saving throw or become Dazzled for 1 round (or 1 minute on a critical failure).
Keen Eyes — The halfling gains a +2 circumstance bonus when using the Seek action to find Hidden or Undetected creatures within 30 feet of it.
Whenever the halfling targets a creature that is Concealed or hidden from them, reduce the DC of the flat check to DC 3 Flat for a concealed target or DC 9 Flat for a hidden one.
Sneak Attack — The troublemaker deals an extra 1d6 precision damage to Off-Guard creatures.
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