Hall Of Fiery Doom
Hazard 10 — haunt
Pre-Remaster content. May include legacy alignment.
While the roof is on fire and collapsing timbers crush those within the hall, demons fly down from the sky to pluck victims from the flames.
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +0
Skills stealth +32
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 10
Fort +0
Ref +0
Will +0
HP 0
Offense
Melee Demonic Abduction +23, Damage 25 bludgeoning
Abilities
Burst of Fire —
Burning Timbers — Creatures within the 30-foot by 90-foot area of the hall take 4d6+12 fire damage (DC 29 Reflex).
Run Hall Of Fiery Doom in the encounter builder — free, no install.
Open in PathfinderGM →