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Hall of Mirrors

Hazard 8 (unique) — haunt

Pre-Remaster content. May include legacy alignment.

Among the many mirrored reflections lurk three trapped souls. By attacking reflections, these spirits cause wounds to appear on the bodies of those reflected in the mirror. If a trapped soul kills its victim, the soul escapes the mirror, replaced by its victim's soul.

Source: blood-lords-bestiary (Pre-Remaster)

Perception +0
Skills stealth +16
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 24 Fort +13 Ref +19 Will +0
HP 60
Immunities critical-hits, precision

Offense

Melee Reflective Rip +20, Damage 2d10 + 11 slashing

Abilities

Ghostly Images (fear, mental, occult) —
Soul Shred — A creature damaged by the haunt's reflective ripple Strike is Enfeebled 1 until 1 minute after it leaves the room. This enfeebled condition is cumulative, up to enfeebled 4. If the creature dies from reflective rip, its soul is contained within the mirror until the mirror is broken and a Specter emerges.

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