Hellbound Attorney
Creature 4 (uncommon) — devil, fiend, human, humanoid, unholy
The Hellbound attorney sought the assistance of a Phistophilus-one of Hell's contract devils-to bolster her legalistic ability on the Universe. There are countless legions of lawful fiends in the nine layers of Hell, warring against the celestial planes and scouring the Material Plane for souls to corrupt.
Source: pathfinder-monster-core-2
Perception +11
Skills acrobatics +10, deception +11, diplomacy +11, intimidation +11, society +12
Str
+1
Dex
+2
Con
+0
Int
+4
Wis
+1
Cha
+3
AC 20
Fort +9
Ref +12
Will +13
HP 60
Resistances fire 4
Weaknesses holy 2
Speed 20 feet
Offense
Melee Elegant Cane +12, Damage 1d4+3 bludgeoning
Abilities
Greater Darkvision — Greater Darkvision
Abrogation of Consequences —
Opening Statement (auditory, concentrate) — On a success, the attorney's Strikes deal an additional 2d6 precision damage (4d6 precision damage on a critical success) to the creature until the end of the attorney's turn.
Spells
Breathe Fire (rank 1)
Run Hellbound Attorney in the encounter builder — free, no install.
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