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Hellshadow

Creature 13 (rare) — fiend, incorporeal, undead, unholy

When a group of diabolists or worshippers of an archdevil come to an ignominious end, their souls can sometimes be caught between life and death, unable or unwilling to pass on to the afterlife due to the humiliation of their untimely deaths. When enough closely-associated worshippers whose souls aren't already claimed in existing contracts meet such a fate, the spiritual "weight" of this shame can cause them to merge into a conglomeration of infernally-infused spirits—a hellshadow. Hellshadows

Source: curtain-call-bestiary

Perception +24
Skills acrobatics +25, intimidation +27, stealth +25
Str
-5
Dex
+6
Con
+5
Int
+4
Wis
+5
Cha
+8
AC 33 Fort +23 Ref +25 Will +22
HP 175
Immunities bleed, death-effects, disease, fire, paralyzed, poison, precision, unconscious
Resistances all-damage (except force, ghost-touch, vitality) 10
Weaknesses holy 10
Speed 0 feet, fly 40 feet

Offense

Melee Brimstone Tendrils +27, Damage 3d8+6 fire plus 2d6 void

Abilities

Brimstone Cloak (aura, divine, fire, sanctified) — 10 feet. The hellshadow constantly exudes a cloud of smoke that scorches flesh but leaves other materials unharmed. Living creatures who start their turn in this aura take 2d6 fire damage (DC 30 Reflex). On a critical failure, the creature is also Sickened 1.
Void Healing — Negative Healing
Clinging Smoke (divine) — A creature that takes damage from the hellshadow's brimstone tendrils Strike has coils of the creature's smoke solidify around their body, impeding movement. The creature must attempt a DC 33 Reflex save. **Critical Success** The creature is unaffected. **Success** The smoke solidifies as it coils around their limbs, imposing a –5-foot status penalty to all Speeds until the end of the creature's next turn. **Failure** As success, except –10 feet to speed and the creature is also Clumsy 1 until the end of their next turn. **Critical Failure** As failure, except the creature is also Slowed 1 until the end of their next turn.

Spells

Divine Decree (rank 7)
Divine Immolation (rank 5)
Shadow Blast (Fire or Spirit only) (rank 5)
Crisis of Faith (rank 3)
Divine Lance (rank 1)
Void Warp (rank 1)

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