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Honor Guard

Creature 9 — giant, humanoid

Desert giants are nomadic humanoids who have dwelled in the world's most arid regions since time immemorial. Smaller peoples know that desert giants are the undisputed masters of desert living, and ignorant humans often claim that it is a desert giant's unique physiology, like a camel, that enables them to survive without water for 2 weeks. The few desert giants who mingle in the societies of smaller humanoids don't bother to dispute such ridiculous rumors. In fact, desert giants' strong cultur

Source: curtain-call-bestiary

Perception +19
Skills acrobatics +21, intimidation +15, survival +19
Str
+6
Dex
+6
Con
+5
Int
+3
Wis
+4
Cha
+0
AC 27 Fort +18 Ref +21 Will +15
HP 185
Speed 40 feet

Offense

Melee Scimitar +21, Damage 2d6+12 slashing
Ranged Dragon Mouth Pistol +17, Damage 2d6+4 piercing plus 1d6 sonic

Abilities

Catch Rock — Catch Rock
Sand Spin
Sandwalking — Desert giants have adapted to the loose sands of the desert and can move across them with ease. Desert giants ignore non-magical difficult terrain and uneven ground caused by sand.
Scimitar Blitz — The desert giant Strides up to their Speed, Striking once with each of their scimitars at any point during the movement.
Throw Rock — Throw Rock

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