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Hooklimb Xulgath

Creature 10 (rare) — humanoid, xulgath

Pre-Remaster content. May include legacy alignment.

Source: extinction-curse-bestiary (Pre-Remaster)

Perception +18
Skills acrobatics +25, athletics +21, intimidation +16, stealth +19, survival +16
Str
+7
Dex
+5
Con
+3
Int
+0
Wis
+2
Cha
+0
AC 29 Fort +21 Ref +21 Will +16
HP 190
Speed 25 feet, climb 25 feet

Offense

Melee Jaws +22, Damage 1d6+13 piercing
Melee Claw +22, Damage 2d8+13 slashing

Abilities

Quick Catch — The hooklimb always critically succeeds at checks to Grab an Edge.
Attack of Opportunity — Attack Of Opportunity
Powerful Stench (aura, olfactory) — 30 feet. A creature that enters the area must attempt a DC 28 Fortitude save. On a failure, the creature is Sickened 2, and on a critical failure, the creature is also Slowed 1 for as long as it is sickened. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to all xulgaths' stenches for 1 minute.
Raking Claws — The hooklimb flexes hooklike barbs on its claws. Until the start of the hooklimb's next turn, its claws Strikes deal an additional 1d10 persistent bleed damage.
Rend — Strike: Claw Rend

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