Horned Dragon (Ancient, Spellcaster)
Creature 17 (uncommon) — amphibious, dragon, primal
The magic that flows through primal dragons can manifest more animalistic or bestial features in a given type of dragon. Notably among these are the massive paired horns of the horned dragon. While their bulky frames, natural coloration, and prominent ridged scales are all remarkable in their own way, it's the horns that are most obvious and striking at first glance. Horned dragons use their horns to impale their prey in a quick and brutal display of their might. They are generally contemplative
Source: pathfinder-monster-core
Perception +30
Skills acrobatics +25, arcana +32, athletics +30, deception +27, diplomacy +31, intimidation +31, nature +28, occultism +34, society +31, stealth +29
Str
+7
Dex
+4
Con
+5
Int
+6
Wis
+5
Cha
+6
AC 41
Fort +30
Ref +29
Will +32
HP 315
Immunities paralyzed, poison, sleep
Speed 50 feet, fly 200 feet, swim 50 feet
Offense
Melee Jaws +33, Damage 3d12+15 piercing plus 4d4 poison
Melee Claw +33, Damage 3d10+15 slashing
Melee Tail +31, Damage 3d10+13 bludgeoning
Melee Horn +31, Damage 2d10+13 piercing
Abilities
Camouflage — The dragon can in natural environments even if they don't have cover.
+1 Status to All Saves vs. Primal —
Frightful Presence (aura, emotion, fear, mental) — 90 feet. DC 37 Will
Frightful Presence
Miasma (aura, poison) — 20 feet.
After the dragon uses their Poison Breath, a cloud of poison gas continues to emanate from their body for 1 round. Any creature that ends its turn in the miasma takes 4d6 poison damage (DC 37 Fortitude save).
Any creature in the miasma is Concealed and treats other creatures as concealed. The dragon can see through this concealment.
Twisting Tail —
Forest Passage — The horned dragon ignores any difficult terrain caused by plants, such as bushes, vines, and undergrowth. Even plants manipulated by magic don't impede their progress.
Impaling Charge —
Poison Breath (poison, primal) — The dragon breathes a toxic cloud that deals 18d6 poison damage in a 60-foot cone (DC 37 Fortitude save).
They can't use Poison Breath again for 1d4 rounds.
Trackless Journey — The horned dragon always gains the benefits of Cover Tracks in natural surroundings, even while moving at full speed.
Spells
Desiccate (rank 8)
Punishing Winds (rank 8)
Execute (rank 7)
Mask of Terror (rank 7)
Dominate (rank 6)
Field of Life (rank 6)
Tangling Creepers (rank 6)
Truesight (rank 6)
Toxic Cloud (rank 5)
Hydraulic Torrent (rank 4)
Mountain Resilience (rank 4)
Suggestion (rank 4)
Unfettered Movement (rank 4)
Slow (rank 3)
Veil of Privacy (rank 3)
Wall of Thorns (rank 3)
Dispel Magic (rank 2)
Entangling Flora (At Will) (rank 2)
Humanoid Form (rank 2)
One with Plants (rank 2)
Sound Body (rank 2)
Charm (At Will) (rank 1)
Detect Magic (rank 1)
Gust of Wind (rank 1)
Know the Way (rank 1)
Light (rank 1)
Read Aura (rank 1)
Tangle Vine (rank 1)
Vanishing Tracks (rank 1)
Ventriloquism (rank 1)
Run Horned Dragon (Ancient, Spellcaster) in the encounter builder — free, no install.
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