← Bestiary index

Hryngar Sharpshooter

Creature 0 — duergar, dwarf, humanoid

Hryngar sharpshooters serve both as ranged support for caravans and as snipers posted on guard towers overlooking quarries and other areas where workers toil away the hours. Hryngar sharpshooters also specialize in nonlethal methods of ranged combat—tactics they are often called upon to use when tracking down derelict debtors or those attempting to flee from their contractual obligations. Deep beneath the surface, the dour dwarves known as hryngars stubbornly toil, claiming the ancestral subter

Source: pathfinder-monster-core

Perception +4
Skills athletics +3, stealth +5
Str
+1
Dex
+3
Con
+3
Int
+0
Wis
+2
Cha
-2
AC 15 Fort +7 Ref +7 Will +4
HP 18
Speed 20 feet

Offense

Melee Light Mace +5, Damage 1d4+1 bludgeoning
Ranged Crossbow +7, Damage 1d8 piercing

Abilities

+2 Status to All Saves vs. Magic
Light Blindness — Light Blindness
Bola Bolt — This shot deals no damage, but on a hit, the target must succeed at a DC 16 Reflex save or be knocked Prone and Immobilized until it is freed with a successful DC 15 check to . This check can be attempted either by the target or a creature adjacent to the target.

Spells

Blood Vendetta (rank 2)
Paranoia (rank 2)
Sigil (rank 1)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Hryngar Sharpshooter in the encounter builder — free, no install.

Open in PathfinderGM →