Hymmir Urath
Creature 5 (unique) — ghoul, undead, unholy
Pre-Remaster content. May include legacy alignment.
Source: crown-of-the-kobold-king-bestiary (Pre-Remaster)
Perception +13
Skills acrobatics +13, athletics +14, intimidation +11, stealth +11, survival +13
Str
+5
Dex
+4
Con
+2
Int
+0
Wis
+4
Cha
+2
AC 21
Fort +9
Ref +15
Will +13
HP 80
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Speed 30 feet, burrow 5 feet
Offense
Melee Jaws +14, Damage 2d6+7 piercing
Melee Claw +14, Damage 2d4+7 slashing
Abilities
Void Healing — Negative Healing
Consume Flesh (manipulate) — It can regain Hit Points from any given corpse only once.
Ghoul Fever (disease) — Saving Throw DC 22 Fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 2d6 void damage and regains half as many Hit Points from all healing (1 day)
Stage 3 as stage 2 (1 day)
Stage 4 2d6 void damage and gains no benefit from healing (1 day)
Stage 5 as stage 4 (1 day)
Stage 6 dead, and rises as a Ghoul the next midnight.
Gnaw and Chew —
Hungry Rage (concentrate, emotion, mental) —
Paralysis (incapacitation, occult) — Any living, non-elf creature hit by a ghoul's attack must succeed at a DC 22 Fortitude save or become Paralyzed. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each such save.
Swift Leap (move) — The ghoul jumps up to half its Speed. This movement doesn't trigger reactions.
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