Irahkatu
Creature 13 (unique) — amphibious, beast
Pre-Remaster content. May include legacy alignment.
CrasherFlankerLANDAQUATICbeast
The ahuizotl is a vicious, semi-aquatic predator that resembles a hideous cross between a badger and an otter, with disturbingly web-fingered paws supplemented by a fifth hand at the end of a long, serpentine tail. A clever and stealthy hunter, the ahuizotl lures unwary prey to their doom by mimicking the cries of people in distress. The ahuizotl's macabre habit of feeding on a victim's eyes, fingernails, and teeth leaves the corpses of its kills uniquely mutilated. Some say the creatures consid
Source: kingmaker-bestiary (Pre-Remaster)
Perception +22; darkvision
Languages aklo, common
Skills athletics +25, deception +23 (+27 when using Voice Imitation), stealth +25
Str
+8
Dex
+6
Con
+6
Int
+0
Wis
+5
Cha
+4
AC 34
Fort +25
Ref +21
Will +20
HP 235
Speed 25 feet, swim 35 feet
Offense
Melee Jaws (unarmed) +27, Damage 3d12+14 piercing
Melee Claw (agile, unarmed) +27, Damage 3d8+14 slashing
Melee Tail Claw (agile, reach-10) +27, Damage 3d6+14 slashing plus Improved Grab
Abilities
Voice Imitation — Irahkatu can mimic the sounds of a person in distress by attempting a Deception check to Lie. Irahkatu has a +4 circumstance bonus to this check.
Disfigure — Critical Success Irahkatu tears at the target's eyes. The target takes 14d6 slashing damage and is Blinded for 24 hours. This blinded condition is removed earlier if the creature is fully healed of all damage.
Success Irahkatu mangles some fingers. The target takes 7d6 slashing damage and is Clumsy 1 for 24 hours.
Failure Irahkatu claws at the creature, dealing 3d6 slashing damage.
Critical Failure The creature is unaffected.
Success Irahkatu mangles some fingers. The target takes 7d6 slashing damage and is Clumsy 1 for 24 hours.
Failure Irahkatu claws at the creature, dealing 3d6 slashing damage.
Critical Failure The creature is unaffected.
Tail Drag — Critical Success If the creature is 10 feet away from Irahkatu, it is dragged into a square adjacent to Irahkatu. Irahkatu can make a jaws Strike against the creature.
Success If the creature is 10 feet away from Irahkatu, it is dragged into a square adjacent to Irahkatu.
Failure The creature is not dragged.
Critical Failure The creature is not dragged and Irahkatu no longer has the creature grabbed.
Success If the creature is 10 feet away from Irahkatu, it is dragged into a square adjacent to Irahkatu.
Failure The creature is not dragged.
Critical Failure The creature is not dragged and Irahkatu no longer has the creature grabbed.
Improved Grab —
WORKS WELL WITH
AnvilLAND / AQUATICAnvil pins enemies in place so the Crasher's devastating jaws and grab can land consistently.
ShadeLAND / AQUATICShade creates off-guard conditions that let the Crasher leverage its high attack bonus and damage.
MenderLAND / AQUATICMender keeps the Crasher in the fight while it tanks and grapples in melee.
PUNISHES
✖ kiting✖ escape✖ ranged
Works well with · Punishes · Pairing advice
Unlock with Tactics
Run Irahkatu in the encounter builder — free, no install.
Open in PathfinderGM →