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Iroran Skeleton

Creature 11 (uncommon) — mindless, skeleton, undead, unholy

Pre-Remaster content. May include legacy alignment.

Source: agents-of-edgewatch-bestiary (Pre-Remaster)

Perception +18
Skills acrobatics +24, athletics +21, intimidation +20
Str
+6
Dex
+7
Con
+5
Int
-5
Wis
+4
Cha
+3
AC 31 Fort +18 Ref +24 Will +17
HP 210
Immunities bleed, death-effects, disease, paralyzed, poison, unconscious
Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Speed 45 feet

Offense

Melee Claw +24, Damage 4d6+12 slashing

Abilities

Collapse — The skeleton can reform in a standing position as an action, but until it does, it is Immobilized and Off-Guard.
Void Healing — Negative Healing
Flurry of Claws (flourish) — The Iroran skeleton makes two claw Strikes. If both hit the same creature, the damage is combined for the purpose of resistances and weaknesses. The multiple attack penalty applies to the Strikes as normal.
Wall Run — The Iroran skeleton can Stride along vertical surfaces, such as walls, as long as it begins and ends its movement on a horizontal surface.
Water Step — The Iroran skeleton can Stride across liquid surfaces. If it ends its movement on a liquid surface, it falls in as normal.
Whirlwind Kick — The Iroran skeleton makes a single Strike and compares the result to the AC of all creatures within its reach, dealing damage to each creature hit.

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