Jabali
Creature 7 — earth, elemental, genie
The proud and brazen jabalis of the Plane of Earth value physical skill and love bargaining, games of chance, and working with metal and stone. Before mortal history, genies were some of the first creations of the cosmos to possess free will. Formed of elemental matter, they traversed the Universe and the six elemental planes of air, earth, fire, metal, water, and wood. The genies who remained on each elemental plane found their matter replaced with those elements. Genies of metal and wood appe
Source: pathfinder-monster-core
Perception +15
Skills athletics +19, crafting +14, deception +16, nature +15, society +14
Str
+6
Dex
+1
Con
+4
Int
+3
Wis
+2
Cha
+3
AC 25
Fort +18
Ref +12
Will +15
HP 110
Speed 25 feet, burrow 45 feet, climb 20 feet
Offense
Melee Falchion +20, Damage 1d10+12 slashing
Melee Fist +19, Damage 1d4+12 bludgeoning
Abilities
Tremorsense (Imprecise) 60 feet — Tremorsense
Constant Spells — Constant Spells
Earth Glide — The jabali can Burrow through dirt and stone at its full burrow Speed, leaving no tunnels or signs of its passing.
Stone Clutch (arcane, earth) — When the jabali Pushes a creature into a stone barrier, the surface grips it with fingers of stone. The target must succeed at a DC 22 Reflex save or become Grabbed by the surface ().
Push 10 feet — Push
Spells
Interplanar Teleport (to Astral Plane, Elemental Planes, or the Universe only) (rank 7)
Truespeech (Constant) (rank 5)
Wall of Stone (rank 5)
Shape Stone (At Will) (rank 4)
Detect Magic (rank 1)
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