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Jabali Shuyookh

Creature 12 (rare) — earth, elemental, genie

A jabali genie of great power and high social rank is called a shuyookh. Strong in body and mind, jabali shuyookhs value physical skill, fine artistry, and displays of strength. Incredibly proud, they're easily offended and quick to anger but lash out only after weighing the consequences. Shuyookhs view their desires as greater than those around them, leading them to provide aid as quickly and efficiently as possible, fulfilling the terms of bargains expediently and to the letter. Jabali shuyoo

Source: rage-of-elements-bestiary

Perception +21
Skills athletics +25, crafting +21, deception +22, nature +19, society +21
Str
+7
Dex
+1
Con
+5
Int
+5
Wis
+3
Cha
+4
AC 33 Fort +24 Ref +20 Will +22
HP 210
Immunities bleed, paralyzed, poison, sleep
Speed 20 feet, burrow 45 feet, climb 20 feet

Offense

Melee Falchion +28, Damage 2d10+14 slashing
Melee Fist +27, Damage 2d6+13 bludgeoning
Ranged Rock +27, Damage 2d8+13 bludgeoning

Abilities

Tremorsense (Imprecise) 60 feet — Tremorsense
Constant Spells — Constant Spells
Change Shape (arcane, concentrate, polymorph) — The jabali transforms into a Small or Medium earth elemental or land animal, typically a camel or dog. This doesn't affect the shuyookh's statistics, but it could change the damage type of their Strikes. Change Shape
Earth Glide — The jabali can Burrow through dirt and stone at their full burrow Speed, leaving no tunnels or signs of their passing.
Earthen Control — When the shuyookh casts Wall of Stone, the edges can pass through creatures, which are shunted to the side of the wall opposite that edge.
Economical Wish (downtime) — Frequency three times per year Effect The shuyookh conducts a wish ritual for the benefit of a mortal, requiring no cost or secondary casters. The shuyookh's result is a success if they succeed at a DC 5 Flat or a failure if not. The shuyookh fulfills the wish in the most straightforward, simple way possible.
Stone Clutch (arcane, earth) — When the jabali Pushes a creature into a stone barrier, the surface grips it with fingers of stone. The target must succeed at a DC 30 Reflex save or become Grabbed by the surface ().
Stone Crush (arcane, earth) — The jabali deals 2d6+13 bludgeoning damage to all creatures within 100 feet that are Grabbed by stone clutch, with a DC 32 Fortitude save.
Push 15 feet — Push

Spells

Earthquake (rank 8)
Interplanar Teleport (To Astral Plane, Elemental Planes, or the Universe Only) (rank 7)
Petrify (rank 6)
Truespeech (Constant) (rank 5)
Wall of Stone (rank 5)
Mountain Resilience (At Will; Self Only) (rank 4)
Shape Stone (At Will) (rank 4)
Detect Magic (rank 1)
Illusory Disguise (rank 1)

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