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Jin-hae

Creature 18 (unique) — ethereal, phantom, spirit

Pre-Remaster content. May include legacy alignment.

CrasherWeaverLANDetherealphantomspirit

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +33
Languages taldane, tien
Skills acrobatics +35, athletics +37, performance +36, religion +31, Warfare Lore +38
Str
+9
Dex
+9
Con
+5
Int
+5
Wis
+6
Cha
+5
Items Feng Huo Lun (2), Hook Sword (2)
AC 43 Fort +33 Ref +30 Will +27 -1 status penalty to all saves vs. death effects
HP 340
Immunities paralyzed, poison, precision, disease
Speed 40 feet

Offense

Melee Hook Sword (disarm, magical, parry, trip, twin) +35, Damage 6d6+20 slashing
Melee Linked Hook Swords (magical, reach-10, sweep) +35, Damage 6d6+20 slashing
Ranged Feng Huo Lun (agile, disarm, finesse, magical, parry, thrown-20, twin, versatile-p) +35, Damage 3d6+15 slashing plus 3d6 fire
Ranged Vacuum Slash (air, divine) +35, range increment 60 feet, Damage 6d6+10 slashing

Abilities

Link Swords (flourish, stance) —
Constant Spells — A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.
-1 status penalty to all saves vs. death effects
Attack of Opportunity
Susceptible to Death — Though phantoms aren't alive, neither are they undead, and they are uniquely vulnerable to the effects of death.

A phantom whose Hit Points are reduced to 0 as a result of a death effect (such as from a spell like Execute) is immediately whisked away to the River of Souls, where their soul resumes the usual path to the afterlife.
Call a Battle Echo
Combined Charge (move) — Frequency once per day

Trigger Cloudsplitter Strides or Tramples within 5 feet of Jin-Hae

Effect Jin-Hae leaps onto Cloudsplitter's back as he charges. She can make a single melee attack against any target they pass during Cloudsplitter's movement.
Wind-Fire Charge (divine) —
Wind-Fire Chariot (divine) —
Divine Innate Spells DC 40, attack +32
7th Air Walk (Constant)

WORKS WELL WITH

AnvilLANDAnvil draws enemy focus and controls engagement range, creating safe space for the Crasher to deliver high-damage Strikes without retaliation.
ShadeLANDShade weakens enemy saving throws and AC, increasing the reliability of the Crasher's combat maneuvers and Strike damage output.
MenderLANDMender sustains the Crasher through extended frontline engagements, offsetting the HP pressure from aggressive forward positioning.

PUNISHES

✖ precision damage✖ clumping✖ kiting
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #168: King of the Mountain.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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