Jonis Flakfatter
Creature 15 (unique) — human, humanoid
Pre-Remaster content. May include legacy alignment.
Source: agents-of-edgewatch-bestiary (Pre-Remaster)
Perception +29
Skills acrobatics +25, crafting +26, deception +26, diplomacy +26, intimidation +26, religion +29, society +24, stealth +25, thievery +25
Str
+0
Dex
+4
Con
+2
Int
+3
Wis
+6
Cha
+3
AC 36
Fort +25
Ref +27
Will +31
HP 300
Resistances poison 15
Speed 25 feet
Offense
Melee Dagger +28, Damage 2d4+10 piercing
Ranged Dagger +28, Damage 2d4+10 piercing
Abilities
Call Toxins (aura, divine, misfortune, poison) — 30 feet. Flakfatter exudes an aura that makes poisons more potent. His melee Strikes deal an additional 2d8 persistent poison. Creatures in the aura attempting a flat check to remove persistent poison damage must roll twice and take the lower result. Flakfatter can suppress or resume this aura as a free action.
Infector (concentrate, divine) — Flakfatter targets a creature within 30 feet that's currently subject to a poison affliction. The poison affliction progresses to the next stage.
Steady Spellcasting — If a reaction would disrupt Flakfatter's spellcasting action, he attempts a DC 15 Flat check. On a success, the action isn't disrupted.
Spells
Eradicate Undeath (rank 8)
Spiritual Epidemic (rank 8)
Divine Decree (rank 7)
Energy Aegis (rank 7)
Regenerate (rank 7)
Blade Barrier (rank 6)
Spirit Blast (rank 6)
True Seeing (rank 6)
Abyssal Plague (rank 5)
Sending (rank 5)
Air Walk (rank 4)
Discern Lies (rank 4)
Divine Wrath (rank 4)
Crisis of Faith (rank 3)
Heroism (rank 3)
Locate (rank 3)
Neutralize Poison (rank 3)
Darkness (rank 2)
Silence (rank 2)
Spiritual Weapon (rank 2)
Command (rank 1)
Daze (rank 1)
Death's Call (rank 1)
Detect Magic (rank 1)
Guidance (rank 1)
Harm (rank 1)
Heal (rank 1)
Message (rank 1)
Purify Food and Drink (rank 1)
Sanctuary (rank 1)
Shield (rank 1)
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