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Kadlaka

Creature 4 (rare) — beast

Pre-Remaster content. May include legacy alignment.

Kadlakas-strong, lanky humanoids with raven-like features-combine the most formidable aspects of talented hunters and airborne scouts, to say nothing of their potent magical powers over thunder and lightning. Though they shy from most humanoids, kadlakas readily form friendships with ravens and other birds, and they sometimes make temporary alliances with people who prove themselves capable stewards of wild animals and the natural order of things. When they do settle on a roost-whether for a sin

Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)

Perception +14
Skills acrobatics +11, crafting +10, diplomacy +9, intimidation +11, nature +10, stealth +11, survival +10
Str
+3
Dex
+5
Con
+0
Int
+2
Wis
+4
Cha
+3
AC 21 Fort +8 Ref +13 Will +14
HP 60
Resistances electricity 5, sonic 5
Speed 25 feet, fly 50 feet

Offense

Melee Beak +12, Damage 2d6+7 piercing
Melee Longspear +12, Damage 1d8+7 piercing
Ranged Lightning Echo +14, Damage 2d10 electricity plus 1d4 electricity

Abilities

Constant Spells — Constant Spells
Change Shape (concentrate, polymorph, primal) — The kadlaka can change their appearance to that of a Medium humanoid. This doesn't change their Speed or their attack and damage modifiers with their Strikes but might change the type of damage their melee Strikes deal (typically to bludgeoning). While in their humanoid shape, the kadlaka can't use Wingbeat. Each kadlaka has a fixed humanoid form-they can't adopt a different appearance each time they use this ability. Change Shape
Silent Lightning (illusion, primal) — A kadlaka's movements are practically silent. Against a creature using only hearing to perceive them, they gain a +4 circumstance bonus to their Stealth check. As normal, this benefit also improves the kadlaka's Stealth DC.
Wingbeat (primal, sonic) — The kadlaka beats their wings with a mighty peal of thunder. Creatures in a 15-foot emanation take 5d6 sonic damage (DC 21 Fortitude). On a failed save, the creature is also pushed 5 feet away from the kadlaka. The kadlaka can't use Wingbeat again for 1d4 rounds.

Spells

Animal Messenger (Ravens Only) (rank 2)
Speak with Animals (rank 2)
Charm (rank 1)
Feather Fall (rank 1)
Feather Fall (rank 1)
Feather Fall (rank 1)
Pass Without Trace (Constant) (rank 1)

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