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Kannitri

Creature 13 (unique) — ghost, incorporeal, spirit, undead

Pre-Remaster content. May include legacy alignment.

ShadeWeaverAERIALundeadspirit

Source: fists-of-the-ruby-phoenix-bestiary (Pre-Remaster)

Perception +26; darkvision
Languages tien
Skills intimidation +26, Irori Lore +24, occultism +24, Temple Lore +24
Str
-5
Dex
+5
Con
+0
Int
+3
Wis
+6
Cha
+7
AC 33 Fort +19 Ref +24 Will +25
HP 175 (void healing, rejuvenation)
Immunities bleed, death-effects, disease, paralyzed, poison, precision, unconscious
Resistances all-damage (except force, ghost-touch, vitality) 10
Speed 0 feet, fly 40 feet

Offense

Melee Ghostly Fist (agile, finesse, magical) +28, Damage 3d8+13 void

Abilities

Site Bound — A typical ghost can stray only a short distance from where it was killed or the place it haunts. A typical limit is 120 feet. Some ghosts are instead bound to a room, building, item, or creature that was special to it rather than a location.
Rejuvenation (divine) — Burying Kannitri's remains in the courtyard or carving her name into the pagoda sculpture there (area A3) permanently puts her spirit to rest.

When a ghost is destroyed, it re-forms after 2d4 days within the location it's bound to, fully healed. A ghost can be permanently destroyed only if someone determines the reason for its existence and sets right whatever prevents the spirit from resting.
Corrupting Gaze — The ghost stares at a creature it can see within 30 feet. The target takes 7d6 void damage with a DC 33 Will save.

A creature that fails its save is also Stupefied 1 for 1 minute.
Draining Touch — With a touch, the ghost attempts to drain a living creature's life force. It makes a ghostly hand Strike but deals no damage on a hit.

Instead, the target becomes Drained 1 for 1 day, and the ghost regains max 1,floor @actor.level/2 healing{HP equal to half its own level}.
Flurry of Blows (flourish) — Kannitri makes two Strikes with her ghostly fist. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses.

WORKS WELL WITH

CrasherAERIAL / LANDFinishes off targets softened by Stupefied and Drained conditions from range.
SniperAERIAL / LANDExploits the same ranged engagement envelope as Corrupting Gaze.
AnvilAERIAL / LANDOccupies the front while Kannitri flanks from incorporeal angles.

PUNISHES

✖ low Will✖ non-magical attacks✖ precision damage
Works well with · Punishes · Pairing advice Unlock with Tactics

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #166: Despair on Danger Island.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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