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Karumzek Swarm

Creature 11 (uncommon) — aberration, swarm, unholy

Pre-Remaster content. May include legacy alignment.

Source: strength-of-thousands-bestiary (Pre-Remaster)

Perception +21
Skills acrobatics +21, crafting +23, nature +19, religion +21, stealth +23
Str
+2
Dex
+5
Con
+4
Int
-1
Wis
+3
Cha
+0
AC 30 Fort +21 Ref +24 Will +18
HP 175
Immunities poison, precision, swarm-mind
Resistances bludgeoning 5, piercing 10, slashing 10
Weaknesses area-damage 10, holy 10, splash-damage 10
Speed 40 feet, climb 30 feet

Abilities

Poison Sense (precise) 30 feet — A karumzek senses any poisoned creature. It can spend an action with the concentrate trait to determine the poison's type and current stage.
Karumzek Venom (poison, virulent) — Saving Throw DC 28 Fortitude Maximum Duration 6 rounds Stage 1 4d6 poison and Enfeebled 1 (1 round) Stage 2 5d6 poison, Clumsy 1, and Enfeebled 2 (1 round) Stage 3 6d6 poison, Clumsy 2, and enfeebled 2 (1 round)
Swarming Bites — Each enemy in the karumzek swarm's space takes 2d6 piercing damage (DC 27 Reflex save) plus karumzek venom.

Spells

Death Knell (rank 2)
Invisibility (At Will) (self only) (rank 2)
Vomit Swarm (rank 2)

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