Kerinza
Creature 12 (unique) — humanoid
Pre-Remaster content. May include legacy alignment.
Source: blood-lords-bestiary (Pre-Remaster)
Perception +23
Skills acrobatics +23, deception +22, diplomacy +22, intimidation +22, nature +21, stealth +25
Str
+4
Dex
+7
Con
+2
Int
+2
Wis
+5
Cha
+4
AC 32
Fort +18
Ref +23
Will +21
HP 235
Speed 30 feet
Offense
Melee Light Mace +26, Damage 2d4+8 bludgeoning
Melee Snake Fangs +25, Damage 2d6+8 piercing
Abilities
Biting Snakes —
Petrifying Gaze (arcane, aura, visual) — 30 feet. When a creature ends its turn in the aura, it must attempt a DC 32 Fortitude save. If the creature fails, it becomes Slowed 1 for 1 minute. Kerinza can activate or deactivate this aura by using a single action, which has the concentrate trait, but deactivating it is painful for her; she gains weakness 15 to physical damage while her petrifying gaze is deactivated.
Focus Gaze (arcane, concentrate, incapacitation, visual) — Kerinza fixes her glare on a creature she can see within 30 feet. The target must attempt a DC 32 Fortitude save against Kerinza's petrifying gaze. If the target was already Slowed before attempting its save, a failed save causes it to be Petrified permanently. After attempting its save, the creature is then temporarily immune until the start of Kerinza's next turn.
Quick Responses — If Kerinza isn't Slowed, her Strikes deal an additional 2d6 precision damage to slowed targets.
Serpent Venom (poison) — Saving Throw DC 32 Fortitude
Maximum Duration 6 rounds
Stage 1 2d6 poison damage and Enfeebled 1 (1 round)
Stage 2 3d6 poison damage and Enfeebled 2 (1 round)
Stage 3 5d6 poison damage and Enfeebled 3 (1 round)
Spells
Chain Lightning (rank 6)
Stone Tell (rank 6)
Stone to Flesh (rank 6)
Cloudkill (rank 5)
Wall of Stone (rank 5)
Stoneskin (rank 4)
Dream Message (rank 3)
Dispel Magic (rank 2)
Charm (rank 1)
Detect Magic (rank 1)
Electric Arc (rank 1)
Ghost Sound (rank 1)
Produce Flame (rank 1)
Shield (rank 1)
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