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Kimingio

Creature 20 (unique) — rakshasa, spirit, unholy

The most iconic rakshasas, raja-krodhas are tiger-headed hunters of mortalkind. They are incarnations of all the malice people try to deny within themselves and instead wrongly ascribe to deadly predators of the wild. Their power and skill inspire fear, but also awe, and it is not unknown for some peoples to treat such a rakshasa as a guardian, if one to be treated with extreme caution. Despite their nature as brutal flesh-eaters, rajas are extremely eloquent and philosophical when they choose

Source: curtain-call-bestiary

Perception +33
Skills athletics +35, deception +40, diplomacy +38, intimidation +38, performance +36, religion +33, society +34, stealth +35
Str
+7
Dex
+7
Con
+6
Int
+6
Wis
+7
Cha
+10
AC 45 Fort +32 Ref +35 Will +34
HP 380
Immunities fear-effects, misfortune-effects, fortune-effects
Weaknesses holy 20
Speed 35 feet

Offense

Melee Fangs +35, Damage 3d6+15 piercing
Melee Claw +35, Damage 3d6+15 slashing
Melee Shortsword +38, Damage 3d6+15 piercing plus 1d6 bleed

Abilities

+2 Status to All Saves vs. Magic
Knowledge of Delusion — A creature that fails a Recall Knowledge check or a Perception check to Sense Motive on a raja-krodha is Off-Guard until the end of its next turn.
Reassert Fate (divine) —
Change Shape (concentrate, polymorph) — As raja-krodha, but Kimingio can use this ability to appear as a specific individual. The raja-krodha takes on the appearance of any Medium humanoid. This doesn't change the raja-krodha's Speed or their attack and damage modifiers with their Strikes but might change the damage type their Strikes deal (typically to bludgeoning). They lose their fangs Strike unless the humanoid form has fangs or a similar unarmed attack. Change Shape
Cruel Majesty (emotion, mental, visual) —
Sneak Attack — Kimingio deals 3d6 extra precision damage to Off-Guard creatures.
Swallow Whole (attack) — Medium, 4d12+15 bludgeoning, Rupture 38 Swallow Whole
Grab — Grab

Spells

Interplanar Teleport (rank 7)
Hallucination (rank 5)
Invoke Spirits (rank 5)
Clairvoyance (rank 4)
Unfettered Movement (rank 4)
Clairaudience (rank 3)
Crisis of Faith (rank 3)
Haste (rank 3)
Vampiric Feast (rank 3)
Blood Vendetta (rank 2)
Dispel Magic (rank 2)
Invisibility (rank 2)
Detect Magic (rank 1)
Divine Lance (rank 1)
Savor the Sting (rank 1)
Sudden Shift (rank 1)

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