Kiru
Creature 3 (unique) — elf, humanoid
Pre-Remaster content. May include legacy alignment.
Source: strength-of-thousands-bestiary (Pre-Remaster)
Perception +9
Skills acrobatics +9, intimidation +9, stealth +9, thievery +11
Str
+1
Dex
+4
Con
+0
Int
+1
Wis
+2
Cha
+2
AC 20
Fort +7
Ref +11
Will +9
HP 45
Speed 30 feet
Offense
Melee Dagger +12, Damage 1d4+4 piercing
Ranged Dagger +12, Damage 1d4+4 piercing
Abilities
Knife Jab — Creatures hit by Kiru's dagger Strike must succeed at a DC 20 Fortitude save or become Clumsy 1 for 1 round (1 minute on a critical failure). If Kiru's Strike is a critical hit, the DC increases to DC 25 Fortitude.
Sneak Attack — Kiru deals an extra 1d6 precision damage to Off-Guard creatures.
Surprise Attack — On the first round of combat, creatures that haven't acted yet are Off-Guard to Kiru.
Run Kiru in the encounter builder — free, no install.
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