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Kobold Earth Diver

Creature 4 (uncommon) — humanoid, kobold

Kobold earth divers study the geology of the areas near their communities. The mystical influence of their community's patron or years of extensive training at digging or earth magic allow them to swiftly burrow through the ground and to feel movements in the ground beneath their feet. Kobolds are drawn to beings and objects of power, establishing their communities near them. Once a warren has been formed, the resident kobolds construct traps and set up ambushes to deter interlopers.

Source: pathfinder-npc-core

Perception +13
Skills acrobatics +10, athletics +12, nature +10, stealth +10, survival +8
Str
+4
Dex
+3
Con
+0
Int
+1
Wis
+2
Cha
+0
AC 20 Fort +8 Ref +14 Will +11
HP 60
Speed 25 feet, burrow 10 feet

Offense

Melee Pick +14, Damage 1d6+10 piercing
Melee Claw +14, Damage 1d4+10 slashing
Ranged Crossbow +13, Damage 1d8+6 piercing

Abilities

Sinkhole — **Failure** The creature falls into the sinkhole and is Restrained until it Escapes. **Critical Failure** As failure, and the creature takes 2d8 bludgeoning damage.
Pick Smash — The kobold earth diver smashes their pick into the ground, sending debris exploding in a 5-foot type:emanation. All creatures and unattended objects in range take 3d6 bludgeoning damage with a DC 20 Reflex save. A creature that is Restrained by an earth diver's Sinkhole takes an additional 1d6 bludgeoning damage.

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