Kreeth-Ni
Creature 3 (unique) — fey, sprite
Pre-Remaster content. May include legacy alignment.
Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)
Perception +11
Skills acrobatics +11, deception +11, diplomacy +11, nature +10, occultism +9, stealth +9
Str
-3
Dex
+4
Con
+0
Int
+0
Wis
+3
Cha
+4
AC 19
Fort +7
Ref +11
Will +12
HP 40
Weaknesses cold-iron 3
Speed 10 feet, fly 40 feet
Offense
Melee Staff +8, Damage 1d4-1 bludgeoning
Ranged Ultrasonic Pulse +11, Damage 1d4 sonic
Abilities
+2 Status to Seek Creatures Using Hearing —
Speak with Bats — Kreeth-Ni can communicate with bats and use Diplomacy to on bats and things from bats.
Wrath of Spurned Hospitality — A nyktera whose hospitality is betrayed becomes enraged at the violation of a fundamental aspect of their fey nature. They must succeed at a DC 20 Will save or begin involuntarily attacking the traitor. At the end of each of their turns, if they choose, they can attempt another Will save to end the effect; otherwise, the effect lasts until the traitor is subdued or leaves the nyktera's presence. As long as their righteous fury lasts, the nyktera gains a +2 status bonus to attack and damage rolls for their fist Strikes.
Spells
Remove Fear (rank 2)
Anticipate Peril (rank 1)
Dancing Lights (rank 1)
Ghost Sound (rank 1)
Heal (rank 1)
Heal (rank 1)
Mending (rank 1)
Run Kreeth-Ni in the encounter builder — free, no install.
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