Krooth
Creature 8 — amphibious, animal
Krooths, sometimes called crocodile eaters, are fast and vicious hunters of bogs and wetlands. While they are known to hunt and eat crocodiles, alligators, and virtually any creature with flesh, their favorite prey are lizardfolk, boggards, and dinosaurs. Krooths are found alone or in packs. Male krooths are solitary and territorial creatures—fierce, bold, and bloodthirsty. Female krooths, on the other hand, are more likely to shy away from potential predators but swiftly turn violent when thei
Source: pathfinder-monster-core
Perception +16
Skills athletics +18, stealth +18, survival +17
Str
+6
Dex
+3
Con
+6
Int
-4
Wis
+2
Cha
+0
AC 26
Fort +20
Ref +17
Will +14
HP 150
Speed 40 feet, swim 30 feet
Offense
Melee Jaws +20, Damage 2d12+9 piercing
Melee Claw +20, Damage 2d8+9 slashing
Melee Tail +20, Damage 2d8+9 piercing
Abilities
+4 Status to All Saves vs. Fear —
Pain Frenzy — Whenever the krooth is damaged by a critical hit, it gains a +2 status bonus to attack and damage rolls until the end of its next turn. It can't use reactions while this frenzy lasts.
Reactive Strike (Tail Only) — Reactive Strike
Aquatic Ambush — 40 feet
Aquatic Ambush
Poison Tooth (poison) — Removing the tooth safely requires a successful DC 26 Medicine check to Administer First Aid. Instead of ending bleeding or stabilizing, this removes the tooth and the drained condition, but it doesn't automatically end the bleed damage.
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