Larval Ofalth
Creature 4 — aberration
Ofalths reproduce asexually. When they first hatch from their leathery eggs, larval ofalths resemble a tendril of flesh supported by spindly legs, but they soon cocoon themselves in trash, to serve as both armor and camouflage. Found in castle dung heaps, city dumps, and sewers, ofalths are living amalgamations of wet detritus, sewage, and rubbish. They carry a disease called wretched weeps that causes the victim's blood to seep from its pores.
Source: pathfinder-monster-core
Perception +9
Skills athletics +13, stealth +9
Str
+5
Dex
+1
Con
+3
Int
-2
Wis
+1
Cha
-2
AC 20
Fort +11
Ref +9
Will +9
HP 60
Immunities disease, poison
Speed 25 feet
Offense
Melee Claw +13, Damage 2d8+5 slashing
Ranged Leachate +11, Damage 3d8 acid
Abilities
Hide in Filth — A larval ofalth can hide in any pile of filth or trash that is its size or larger, allowing it to use Stealth for initiative. If it rolls Stealth for initiative, on the first round of combat, creatures that haven't acted yet are Off-Guard to it.
Shield Block — Shield Block
Stench (aura, olfactory) — 30 feet. DC 19 Fortitude
Stench
Wretched Weeps — Saving Throw DC 19 Fortitude
Stage 1 carrier with no ill effect (1 day)
Stage 2 2d4 bleed{2d4 persistent bleed} every hour and Enfeebled 1 (1 day);
Stage 3 2d6 bleed{2d6 persistent bleed} every hour and Enfeebled 2 (1 day)
Run Larval Ofalth in the encounter builder — free, no install.
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