← Bestiary index

Larval Ofalth

Creature 4 — aberration

Ofalths reproduce asexually. When they first hatch from their leathery eggs, larval ofalths resemble a tendril of flesh supported by spindly legs, but they soon cocoon themselves in trash, to serve as both armor and camouflage. Found in castle dung heaps, city dumps, and sewers, ofalths are living amalgamations of wet detritus, sewage, and rubbish. They carry a disease called wretched weeps that causes the victim's blood to seep from its pores.

Source: pathfinder-monster-core

Perception +9
Skills athletics +13, stealth +9
Str
+5
Dex
+1
Con
+3
Int
-2
Wis
+1
Cha
-2
AC 20 Fort +11 Ref +9 Will +9
HP 60
Immunities disease, poison
Speed 25 feet

Offense

Melee Claw +13, Damage 2d8+5 slashing
Ranged Leachate +11, Damage 3d8 acid

Abilities

Hide in Filth — A larval ofalth can hide in any pile of filth or trash that is its size or larger, allowing it to use Stealth for initiative. If it rolls Stealth for initiative, on the first round of combat, creatures that haven't acted yet are Off-Guard to it.
Shield Block — Shield Block
Stench (aura, olfactory) — 30 feet. DC 19 Fortitude Stench
Wretched Weeps — Saving Throw DC 19 Fortitude Stage 1 carrier with no ill effect (1 day) Stage 2 2d4 bleed{2d4 persistent bleed} every hour and Enfeebled 1 (1 day); Stage 3 2d6 bleed{2d6 persistent bleed} every hour and Enfeebled 2 (1 day)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Larval Ofalth in the encounter builder — free, no install.

Open in PathfinderGM →