Lesser Death
Creature 16 (rare) — undead, unholy
No one is quite sure what lesser deaths are, though some claim that they are avatars of the Grim Reaper. Unlike that strange hunter, however, lesser deaths hunt in packs on rare occasions. More often than not, they manifest from cursed magic items. Other times, they are just the enactors of death, hunting in the same way the Grim Reaper does—silently, with no remorse or quarter. Rarely, multiple lesser deaths work together to cull a large population, their scythes cutting through crowds and leav
Source: pathfinder-monster-core
Perception +32
Skills acrobatics +33, athletics +28, deception +30, intimidation +32, religion +30, society +26, stealth +35
Str
+6
Dex
+9
Con
+6
Int
+4
Wis
+6
Cha
+6
AC 39
Fort +30
Ref +33
Will +32
HP 255
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Speed 50 feet, fly 40 feet
Offense
Melee Keen Scythe +32, Damage 3d10+14 slashing plus 1d12 void
Abilities
Death's Grace — The lesser death can choose whether or not it counts as undead for effects that affect undead differently. Even if it does not count as undead, the lesser death still never counts as a living creature.
Status Sight — The Lesser Death automatically knows the Hit Points, conditions, afflictions, and emotions of all creatures it can see.
Constant Spells — Constant Spells
+1 Status to All Saves vs. Magic —
Aura of Misfortune (aura, divine, misfortune) — 20 feet.
Living creatures in the aura must roll twice on all d20 rolls and use the lower result.
Lurking Death (divine, teleportation) —
Void Healing — A lesser death can choose whether or not it takes vitality damage.
Negative Healing
Infuse Weapon (divine) — Any scythe gains the agile trait, can't be disarmed, and becomes a +2 greater striking keen scythe while the lesser death wields it.
Spells
Truesight (Constant) (rank 6)
See the Unseen (Constant) (rank 2)
Run Lesser Death in the encounter builder — free, no install.
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