Leukodaemon
Creature 9 — daemon, fiend, unholy
WeaverAnvilLANDAERIALfienddaemonunholydisease
These skull-headed, vulture-winged daemons are harbingers of pestilence and servants of their patron Apocalypse Rider, Apollyon. Manifestations of evil souls who perished from disease in life, leukodaemons work tirelessly alongside one another to spread disease across all the worlds of the multiverse. Denizens of the bleak and terrible plane of Abaddon, daemons are shaped by and devoted to the destruction of life in all its forms. They seek the death of every mortal being by the most painful an
Source: pathfinder-monster-core
Perception +20; darkvision; plaguesense (imprecise) 60 feet
Languages daemonic; Telepathy 100 feet
Skills acrobatics +18, intimidation +18, medicine +20, religion +20, stealth +18, survival +16
Str
+6
Dex
+5
Con
+1
Int
+3
Wis
+5
Cha
+3
Items Composite Longbow
AC 28
Fort +15
Ref +21
Will +19
+1 status to all saves vs. magic
HP 155
Immunities death-effects, disease
Weaknesses holy 10
Speed 25 feet, fly 40 feet
Offense
Melee Jaws (disease, magical, reach-10, unarmed, unholy) +21, Damage 2d12+9 piercing plus Daemonic Pestilence
Melee Claw (agile, disease, magical, reach-10, unarmed, unholy) +21, Damage 2d8+9 slashing plus Daemonic Pestilence
Ranged Composite Longbow (deadly-d10, disease, magical, propulsive, reload-0, unholy, volley-30) +21, range increment 100 feet, Damage 2d8+9 piercing plus Daemonic Pestilence
Abilities
Telepathy 100 feet (aura, magical, mental) — A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.
Plaguesense (Imprecise) 60 feet — A leukodaemon senses any creature with a disease, and they know the type and current stage of all diseases carried by any creature within range.
+1 Status to All Saves vs. Magic —
Infectious Aura (aura, disease) — 30 feet.
Leukodaemons radiate infection. All creatures within 30 feet of a leukodaemon take a –2 status penalty to saves against disease. If a creature within range contracts or progresses a disease, all adjacent creatures are exposed to the same disease, at the same DC.
Leukodaemons radiate infection. All creatures within 30 feet of a leukodaemon take a –2 status penalty to saves against disease. If a creature within range contracts or progresses a disease, all adjacent creatures are exposed to the same disease, at the same DC.
Daemonic Pestilence (disease) — The leukodaemon can telepathically communicate with the afflicted creature at any distance on the same plane
Saving Throw DC 28 Fortitude
Stage 1 carrier (1 day)
Stage 2 Drained 1 (1 day)
Stage 3 Drained 2 (1 day)
Stage 4 drained 2 (1 day)
Stage 5 Drained 3 (1 week)
Stage 6 dead
Saving Throw DC 28 Fortitude
Stage 1 carrier (1 day)
Stage 2 Drained 1 (1 day)
Stage 3 Drained 2 (1 day)
Stage 4 drained 2 (1 day)
Stage 5 Drained 3 (1 week)
Stage 6 dead
Plague Breath (divine, unholy) — The leukodaemon exhales a cloud of corpse-bloated, biting black flies in a 20-foot cone. Creatures within the cone take 4d8 piercing damage (DC 28 Reflex save). A creature that fails the save becomes Sickened 1 (or Sickened 2 on a critical failure).
Quicken Pestilence (divine, manipulate) — The leukodaemon coaxes a disease into full bloom. They choose a target in their aura of pestilence that's currently affected by a disease. That creature must attempt a Fortitude save against the disease as if the interval for the disease's current stage had passed.
Divine Innate Spells DC 26, attack +18
4th Translocate, Translocate (At Will)
2nd Dispel Magic (×2)
WORKS WELL WITH
AnvilLAND / AERIALA separate durable frontline holds foes inside the aura's disease penalty while the daemon keeps ticking saves against them.
SnareLAND / AERIALBattlefield control that keeps enemies from disengaging extends the time they spend failing saves within the aura.
SniperLAND / AERIALRanged damage discourages retreat, keeping targets inside the infectious aura's range.
PUNISHES
✖ clumping✖ low Fortitude✖ prolonged proximity
Avoid a second aura-based Weaver; overlapping disease save penalties become redundant rather than compounding.
Works well with · Punishes · Pairing advice
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