Lich
Creature 12 (rare) — undead, unholy
A wizard whose insatiable desire for arcane power eclipsed their mortal life, the lich is a truly devious and versatile spellcaster. To gain more time to complete their goals, some desperate spellcasters pursue immortality by embracing undeath. After long years of research and the creation of a special container called a soul cage, a spellcaster takes the final step by imbibing a deadly concoction or casting dreadful incantations that transform them into a lich. While most undertake this drasti
Source: pathfinder-monster-core
Perception +20
Skills arcana +28, crafting +24, deception +17, diplomacy +19, religion +22, stealth +20
Str
+0
Dex
+4
Con
+0
Int
+6
Wis
+4
Cha
+3
AC 31
Fort +17
Ref +21
Will +23
HP 190
Immunities death-effects, disease, paralyzed, poison, unconscious, bleed
Resistances cold 10
Speed 25 feet
Offense
Melee Hand +24, Damage 4d8 void
Abilities
+1 Status to All Saves vs. Vitality —
Counterspell —
Frightful Presence (aura, emotion, fear, mental) — 60 feet. DC 29 Will
Frightful Presence
Rejuvenation (arcane) — When a lich is destroyed, its soul immediately transfers to their Lich Soul Cage . A lich can be permanently destroyed only if their soul cage is found and destroyed.
Void Healing — Negative Healing
Drain Soul Cage — 6th rank
Frequency once per day
Effect The lich taps into their Soul Cage 's power to cast any arcane spell up to the highest rank the lich can cast, even if the spell being cast is not one of the lich's prepared spells. The lich's soul cage doesn't need to be present for the lich to use this ability.
Siphon Life — A lich's form draws forth life from those who come into contact with it. When the lich damages a living creature with an unarmed attack, the lich gains 5 temporary Hit Points and the creature must succeed at a DC 34 Fortitude save or become Drained 1.
If the lich is Grabbed or Restrained at the start of its turn, each creature grabbing or restraining it must succeed at a Fortitude save or become drained 1. If the lich siphons a creature's life again, the drained value increase by 1, to a maximum of Drained 4.
Steady Spellcasting — If a reaction would disrupt the lich's spellcasting action, the lich attempts a DC 15 Flat check. On a success, the action isn't disrupted.
Spells
Chain Lightning (rank 6)
Dominate (rank 6)
Vampiric Exsanguination (rank 6)
Howling Blizzard (rank 5)
Toxic Cloud (rank 5)
Wall of Ice (rank 5)
Fire Shield (rank 4)
Fly (rank 4)
Translocate (rank 4)
Blindness (rank 3)
Locate (rank 3)
Vampiric Feast (rank 3)
Blur (rank 2)
Dispel Magic (rank 2)
False Vitality (rank 2)
Resist Energy (rank 2)
See the Unseen (rank 2)
Detect Magic (rank 1)
Enfeeble (rank 1)
Fleet Step (rank 1)
Force Barrage (rank 1)
Frostbite (rank 1)
Message (rank 1)
Shield (rank 1)
Sure Strike (rank 1)
Telekinetic Hand (rank 1)
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