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Lithic Locus

Creature 14 (rare) — construct, earth, elemental, spirit

Civilizations die, buried by time, but their memory may yet linger in shattered pottery, collapsed edifices, and destroyed artwork, compressed and clarified under the weight of rock and soil. Some excavated sites might still hold a sliver of consciousness in their base materials, which walks again as an avatar of an extinct people when awakened. These lithic loci represent the triumphs and folly of their society. Speaking to one is speaking to a witness of an archaic time. The lithic locus's per

Source: rage-of-elements-bestiary

Perception +25
Skills athletics +26, society +25
Str
+6
Dex
+0
Con
+6
Int
+7
Wis
+6
Cha
+2
AC 35 Fort +27 Ref +21 Will +27
HP 260
Immunities bleed, paralyzed, poison, vitality, void
Speed 30 feet

Offense

Melee Ancient Stone +28, Damage 3d8+16 bludgeoning

Abilities

Tremorsense (Imprecise) 60 feet — Tremorsense
Antiques — A lithic locus contains at least one magic item. Any such antiques are durable, permanent items that were part of the locus's site and typify their culture. The locus receives the benefits of such an item as if wearing or holding it and can activate it. A lithic locus typically has an item of their level.
Bury — Any creature hit by the locus's ancient stone Strike is partially buried in a tide of earth and rock, becoming Immobilized ().
Echo the Past — The locus calls forth a remnant of the past civilization to impart a lesson or control the present. Using this ability again ends any previous manifestation. The locus casts one of the following occult innate spells (DC 34) for the listed purpose. Dominate The dominated creature takes on the role of a historical figure or someone in the social hierarchy (such as high priest) from the locus's civilization. Illusory Scene The scene reenacts a historical event from the locus's civilization. Invoke Spirits The spirits are drawn from the locus's memories of people from their civilization. Wall of Stone The locus recreates the wall of a building from their civilization, complete with decorations.

Spells

Dominate (Echo the Past) (rank 6)
Illusory Scene (Echo the Past) (rank 5)
Invoke Spirits (Echo the Past) (rank 5)
Wall of Stone (Echo the Past) (rank 5)
One with Stone (rank 3)
Daze (rank 1)

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