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Living Graffiti (Chalk)

Creature 3 (rare) — construct

Pre-Remaster content. May include legacy alignment.

A living graffiti is a painting or drawing that has come to life by magic. These two-dimensional beings can move along any flat surface they touch, including walls, floors, furniture, doors, and even bodies of still water. They can't exist apart from the surfaces they traverse except in brief bursts, which they typically use to harass or attack nearby creatures. They exhibit a mischievous nature and desire to make the real world as much of a caricature as their own two-dimensional domain. Magic

Source: pathfinder-bestiary-3 (Pre-Remaster)

Perception +9
Skills acrobatics +11, crafting +5, deception +10, stealth +11
Str
+2
Dex
+4
Con
+1
Int
-2
Wis
+2
Cha
+1
AC 19 Fort +8 Ref +11 Will +7
HP 50
Speed 25 feet

Offense

Melee Fist +11, Damage 2d4+4 bludgeoning
Ranged Splatter +11, Damage 1d4+4 bludgeoning

Abilities

Backdrop — When a creature attempts to Strike a living graffiti and critically misses, the attacker hits the surface (a canvas, wall, or so on) behind the living graffiti. This might damage the surface or the attacker's weapon, at the GM's discretion.
Surface-Bound — A living graffiti can move only along flat surfaces. If the surface it's on is destroyed (such as a portrait hit by a Fireball spell or a wall being smashed), the graffiti takes 2d6 untyped damage and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the graffiti is destroyed.
Cone of Chalk — The living graffiti expels a 15-foot cone of chalk. Each creature in the area must succeed at a DC 20 Reflex save or be Blinded for 1 round or until it Interacts to wipe the chalk from its eyes. The living graffiti can't use Cone of Chalk again for 1d4 rounds.
Splatter — A living graffiti splatters into a creature's face with its splatter Strike. On a hit, the target is Dazzled for 1 round or until it Interacts to remove the paint from its face.

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