Lizardfolk Stargazer
Creature 2 — humanoid, lizardfolk
The tradition of astrology and looking to the stars for both navigation and prognostication is well-established in iruxi society, and their wise and observant stargazers are among the people's most respected members. Even the lowliest stargazer, as presented here, has a number of useful primal spells to aid their kin; in larger iruxi settlements, stargazers wield even greater powers. Capable and adaptable predators, the reptilian beings known as lizardfolk are heirs to truly ancient civilizatio
Source: pathfinder-monster-core
Perception +8
Skills diplomacy +4, nature +8, stealth +6, survival +8
Str
+2
Dex
+2
Con
+1
Int
+0
Wis
+4
Cha
+0
AC 17
Fort +7
Ref +6
Will +10
HP 30
Speed 25 feet, swim 20 feet
Offense
Melee Staff +8, Damage 1d6+2 bludgeoning
Melee Jaws +8, Damage 1d6+2 piercing
Melee Tail +8, Damage 1d4+2 bludgeoning
Abilities
Deep Breath — A lizardfolk stargazer can hold their breath for 20 minutes.
Spells
Charm (rank 1)
Guidance (rank 1)
Heal (rank 1)
Ignition (rank 1)
Know the Way (rank 1)
Light (rank 1)
Pest Form (rank 1)
Runic Body (rank 1)
Stabilize (rank 1)
Summon Animal (rank 1)
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