← Bestiary index

Lomok

Creature 11 (unique) — human, humanoid, nephilim

Pre-Remaster content. May include legacy alignment.

Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)

Perception +21
Skills athletics +23, diplomacy +19, nature +21, religion +19, survival +21
Str
+5
Dex
+3
Con
+3
Int
+0
Wis
+4
Cha
+2
AC 30 Fort +20 Ref +18 Will +23
HP 210
Speed 20 feet

Offense

Melee Longsword +24, Damage 2d8+11 slashing
Ranged Spear +22, Damage 1d6+11 piercing

Abilities

Aura of Courage — 15 feet. Whenever Lomok becomes Frightened, reduce the condition value by 1 (minimum 0). At the end of his turn, when he would reduce his frightened condition value by 1, also reduce the value by 1 for all allies in his aura.
Powerful Will — When Lomok rolls a success on a Will save, he gets a critical success instead.
Retributive Strike
Shield Block — You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.
Spurred by Death
Oath of the Burning Mammoths — Lomok's melee Strikes deal an additional 1d10 persistent fire damage. If he critically hits a creature with a melee Strike, the creature is Off-Guard for as long as it takes persistent fire damage.

Spells

Bless (rank 1)
Lay on Hands (rank 1)
Light (rank 1)

PathfinderGM is an independent tool and is not affiliated with Paizo Inc. Pathfinder and associated marks are trademarks of Paizo Inc., used under the Community Use Policy.

Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0.

Stat blocks are used under either the ORC License (Remaster content) or the Open Game License 1.0a (pre-Remaster content), depending on the source book. See our licenses page for the full attribution and the OGL Section 15 copyright notice.

Full licenses · Privacy · Terms

Run Lomok in the encounter builder — free, no install.

Open in PathfinderGM →