Lomok
Creature 11 (unique) — human, humanoid, nephilim
Pre-Remaster content. May include legacy alignment.
Source: quest-for-the-frozen-flame-bestiary (Pre-Remaster)
Perception +21
Skills athletics +23, diplomacy +19, nature +21, religion +19, survival +21
Str
+5
Dex
+3
Con
+3
Int
+0
Wis
+4
Cha
+2
AC 30
Fort +20
Ref +18
Will +23
HP 210
Speed 20 feet
Offense
Melee Longsword +24, Damage 2d8+11 slashing
Ranged Spear +22, Damage 1d6+11 piercing
Abilities
Aura of Courage — 15 feet. Whenever Lomok becomes Frightened, reduce the condition value by 1 (minimum 0). At the end of his turn, when he would reduce his frightened condition value by 1, also reduce the value by 1 for all allies in his aura.
Powerful Will — When Lomok rolls a success on a Will save, he gets a critical success instead.
Retributive Strike —
Shield Block — You snap your shield in place to ward off a blow. Your shield prevents you from taking an amount of damage up to the shield's Hardness. You and the shield each take any remaining damage, possibly breaking or destroying the shield.
Spurred by Death —
Oath of the Burning Mammoths — Lomok's melee Strikes deal an additional 1d10 persistent fire damage. If he critically hits a creature with a melee Strike, the creature is Off-Guard for as long as it takes persistent fire damage.
Spells
Bless (rank 1)
Lay on Hands (rank 1)
Light (rank 1)
Run Lomok in the encounter builder — free, no install.
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