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Lonely Machine Spirit

Hazard 3 — haunt

Pre-Remaster content. May include legacy alignment.

Ghostly smoke rising from an alchemical engine belches forth; the screeching sound of grinding gears echoes from the engine as it shutters to life.

Source: outlaws-of-alkenstar-bestiary (Pre-Remaster)

Perception +0
Skills stealth +13
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 20 Fort +14 Ref +8 Will +0
HP 44
Immunities critical-hits, precision
Weaknesses electricity 5, orichalcum 5, vitality 5

Offense

Ranged Red hot gear (fire) +12, range 10 feet, Damage 1d6 bludgeoning plus 1d6 fire

Abilities

Painful Whistle (sonic) —
Belch Smoke (air, fire) — The airship's engine issues forth a cloud of alchemical smoke in a 30-foot cone. Creatures within the cone must attempt a DC 20 Fortitude save.

Critical Success The creature is unaffected.

Success The creature takes 1d6 poison damage and is Sickened 1.

Failure The creature takes 2d6 poison damage and is Sickened 2.

Critical Failure The creature takes 3d6 poison damage and is sickened 2.

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Stat block data sourced from the Foundry VTT PF2E system under the Apache License 2.0. Source book: Pathfinder #178: Punks in a Powder Keg.

This stat block is Open Game Content, used under the Open Game License 1.0a (full license text) and not under the ORC License. The Section 15 copyright notice required by that license is reproduced in full on our licenses page.

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