Maftet Guardian
Creature 6 — humanoid, maftet
Maftets are hawk-winged humanoids with leonine lower bodies that dwell in ancient ruins and cities thought lost, typically in desert or mountain regions. They view themselves as guardians and practice a specialized technique of dualwielding scimitars so central to their culture that a maftet's scimitars are often cherished family heirlooms. Most maftets venerate their ancestors in addition to various deities, and even a child can detail their family lineage back multiple generations. Maftet prid
Source: pathfinder-monster-core-2
Perception +14
Skills acrobatics +13, arcana +13, athletics +15, stealth +13
Str
+5
Dex
+3
Con
+4
Int
+3
Wis
+2
Cha
+0
AC 23
Fort +14
Ref +15
Will +12
HP 90
Speed 30 feet, fly 40 feet
Offense
Melee Scimitar +17, Damage 2d6+8 slashing
Abilities
Runic Resistance (arcane) — This resistance applies against the triggering effect and lasts for 1 minute or until the maftet uses this ability again, whichever comes first. If the triggering effect deals multiple damage types, the maftet chooses which type to resist.
Paired Strike —
Powerful Scimitars (arcane) — Any non-magical scimitar becomes a +1 striking scimitar while a maftet wields it.
Raptor Dive —
Spells
Sanctuary (rank 1)
Sigil (rank 1)
Sure Strike (rank 1)
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