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Manor Wards

Hazard 10 (unique) — environmental, magical

Layers of fulus and strips of prayer-printed ribbons are plastered over the walls and entrances to the manor, demarcating a boundary around the mansion where no ghosts or spirits can pass.

Source: season-of-ghosts-bestiary

Perception +0
Skills stealth +22
Str
+0
Dex
+0
Con
+0
Int
+0
Wis
+0
Cha
+0
AC 0 Fort +0 Ref +0 Will +0
HP 0

Abilities

Denied! — **Critical Success** The creature takes 1d12 force damage and is pushed 5 feet away from the manor. **Success** The creature takes 2d12+13 force damage and is pushed 5 feet away from the manor. **Failure** The creature takes 4d12+16 force damage and is thrown 20 feet back and knocked Prone, taking 10 bludgeoning damage from the fall. **Critical Failure** As failure, but 100 feet back and knocked prone, taking 50 bludgeoning damage from the fall.

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