Masque Mannequin
Creature 15 (uncommon) — construct, soulbound
Masque mannequins are a type of soulbound construct animated by a fragment of a once-living soul infused into an eerie, nearly featureless mask that's then affixed to a mannequin or dressmaker's dummy. Though similar in process to the creation of a soulbound doll or mannequin, creating a masque mannequin requires conducting ritualistic murder and extracting a soul shard during an unwilling victim's death, and only the vilest of crafters would consider attempting such a deed. Masque mannequins ar
Source: curtain-call-bestiary
Perception +26
Skills acrobatics +29, athletics +29, stealth +29
Str
+8
Dex
+6
Con
+5
Int
-2
Wis
+3
Cha
+0
AC 38
Fort +26
Ref +29
Will +24
HP 210
Resistances bludgeoning 7, slashing 7, piercing 15
Weaknesses fire 15
Speed 30 feet, climb 30 feet
Offense
Melee Fist +29, Damage 3d8+16 bludgeoning
Abilities
Soul Mask — The spark of the soul used to create a masque mannequin is infused into its mask. A creature can break a masque mannequin's soul mask with a DC 40 Athletics check or steal it with a DC 40 Thievery check. If its mask is broken or removed, a masque mannequin must attempt a DC 40 Fortitude save.
**Critical Success** The masque mannequin's animating spark shifts to infuse its body; it is unaffected and no longer has a soul mask.
**Success** The masque mannequin takes 2d6 persistent mental damage. If it regains its mask, it can place it back on its face as an Interact action to automatically stop this persistent mental damage.
**Failure** As success, but 4d6 persistent mental damage and Stunned 1.
**Critical Failure** As failure, but 8d6 persistent mental damage and Stunned 3.
Awaken —
Pose (concentrate) — Until the next time the masque mannequin acts, it appears to be an inanimate mannequin. It has an automatic result of 45 on Deception checks and DCs to appear as an ordinary mannequin.
Refashion (incapacitation, occult) — **Critical Success** The creature is unaffected.
**Success** The creature is Slowed 1 for 1 round as its body grows more wooden.
**Failure** The creature is petrified for the next 24 hours, but instead of turning to stone, it turns into a wooden mannequin. It can attempt a new save at the end of each of its turns.
**Critical Failure** The creature turns into a wooden mannequin permanently.
Improved Grab — Improved Grab
Spells
Spirit Blast (rank 6)
Daze (rank 1)
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