Megalodon
Creature 9 (uncommon) — animal, aquatic
Prehistoric sharks of incredible size, strength, and ferocity, megalodons scour waters deep and shallow to sate their considerable hunger. The presence of a megalodon undeniably affects the local aquatic ecosystem. Sharks of all shapes and sizes have stalked the oceans, largely unchanged, since primordial times. They are efficient, ruthless predators with multiple rows of razor-sharp teeth capable of rending prey in an instant. Their uncanny ability to smell blood in the water means sharks migh
Source: pathfinder-monster-core
Perception +20
Skills athletics +21, stealth +19, survival +16
Str
+8
Dex
+2
Con
+5
Int
-4
Wis
+3
Cha
-2
AC 27
Fort +21
Ref +16
Will +17
HP 180
Speed 0 feet, swim 80 feet
Offense
Melee Jaws +22, Damage 2d12+10 piercing
Melee Tail +22, Damage 2d8+10 piercing
Abilities
Blood Scent — The megaladon can smell blood in the water from up to 1 mile away.
Breach (attack, move) — The megalodon Swims up to its swim Speed, then Leaps vertically out of the water up to 25 feet high, making a Strike against a creature at any point during the jump (this lets it attack a creature within 35 feet of the water's surface or 40 feet with its tail). After the Strike, the megalodon splashes back down into the water.
Savage —
Swallow Whole (attack) — Huge, 2d8+5 bludgeoning, Rupture 20
Swallow Whole
Improved Grab — Improved Grab
Push 15 feet — Push
Run Megalodon in the encounter builder — free, no install.
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